Green Lantern – Playtech

17 Played


Description and Instructions :

Please complete the required fields.
If you have any issue with this game please write us. Thanks!

If you’re passionate about slots games inspired by the fantasy world of movies with superheroes then try Green Lantern video slot, another new game released by Playtech with four progressive jackpots which can be randomly won. This online game has 3 rows, 5 reels, 243 ways to win and 1000 coins to play in demo mode. 3 or more matching symbols appearing in any positions on consecutive reels, starting from the leftmost reel, will form a win. The Green Ring and the Yellow Ring are the WILD symbols.

WILD symbols can stand for any other symbol. The Green Ring WILD symbol can only land on reels 2, 3, 4 and 5 and does not appear in Fear Fight Mission. The Yellow Ring WILD symbol can only land on reels 2, 3, 4 and 5 and only appears in Fear Fight Mission.
COLLAPSING REELS FEATURE

When the reels spin a new Wave of symbols lands on the reels. The symbols in any winning combinations will explode after the winnings are awarded (except for Yellow Ring symbols, which cannot explode). The remaining symbols on the reels will then fall down, filling in the gaps left by the removed symbols, and new symbols will fall down from the top of the reels. This is referred to as a collapse, and it creates a new Wave of symbols.

A Wave may create new winning combinations, causing another collapse that leads to another Wave.
GREEN LANTERN POWER BAR

The Green Lantern Power Bar replaces the SPIN button when a spin produces a win, and a section in the Power Bar will fill up. Each consecutive winning Wave fills another section of the Power Bar. The number of filled sections is referred to as the Power Bar’s charge.

This Charge increases when 4, 6 and 8 sections of the Power Bar have been filled.

4 or more consecutive winning Waves triggers 1 of 3 Free Games features at random. The triggered feature is affected by the Power Bar’s charge (more information is below).

There are 3 charge levels:

Charge 1: 4 or 5 filled Power Bar sections
Charge 2: 6 or 7 filled Power Bar sections
Charge 3: 8 or more filled Power Bar sections

The Power Bar is empty at the start of each spin.
FREE GAMES FEATURE

4 or more consecutive winning Waves trigger 1 of 3 Free Games features at random: Fear Fight Mission, Training Center Mission or Secret Sector Mission. Tap CONTINUE to commence the triggered feature.

FEAR FIGHT MISSION

In Fear Fight Mission the Yellow Ring WILD symbol replaces the Green Ring WILD symbol. Free games occur indefinitely, and all symbols explode after landing except for the WILD symbols.The feature ends when the number of WILD symbols on the reels reaches the limit. The Power Bar charge determines the WILD symbol limit:

Charge 1: 5 WILD symbols
Charge 2: 6 WILD symbols
Charge 3: 8 WILD symbols

The CURRENT WILDS field at the top-left of the screen displays the number of WILD symbols currently on the reels. The WILDS LIMIT field at the top-right of the screen displays the WILD symbol limit.Tap CONTINUE on the win summary at the end of the feature to return to the main game.

Click CONTINUE on the win summary at the end of the feature to return to the main game or wait till the screen disappears automatically.

TRAINING CENTER MISSION

10 free games occur in the Training Center Mission. At the start of the feature the Green Lantern adds extra WILD symbols to the reel strips. The Power Bar charge determines the number of extra WILD symbols added.The FREE GAMES field at the top of the screen displays the number of free games remaining.

Click CONTINUE on the win summary at the end of the feature to return to the main game or wait till the screen disappears automatically.

SECRET SECTOR MISSION

10 free games occur in the Secret Sector Mission. A dynamic win multiplier applies to each free game. The win multiplier increases after each winning Wave. The amount of each increase is referred to as the step multiplier. The Power Bar charge determines the initial win multiplier and the step multiplier:

Charge 1: ×2 initial multiplier and +1 step multiplier
Charge 2: ×2 initial multiplier and +2 step multiplier
Charge 3: ×3 initial multiplier and +2 step multiplier

When a Wave produces no wins the win multiplier resets to the initial value. The maximum multiplier differs in all 3 charges.

The INITIAL MULTIPLIER field at the top-left of the reels displays the value of the win multiplier at the start of the feature. The STEP MULTIPLIER field at the top-right of the reels displays the amount by which the win multiplier increases with each winning Wave.

Click CONTINUE on the win summary at the end of the feature to return to the main game or wait till the screen disappears automatically.
DC SUPER HEROES JACKPOT

The DC Super Heroes Jackpot is a multi-level mystery progressive jackpot that is linked to the DC Super Heroes series of games. A small percentage of each bet placed in any of the DC Super Heroes games is added to the progressive jackpot. The percentage of all bets placed is split between four jackpot levels, which are displayed in the upper part of the game screen, above the reels.Triggering the jackpot game is possible at any bet size. The larger the bet placed, the greater the chance of triggering the jackpot game. Entering the jackpot game guarantees a win of one of the four jackpots: Mini Jackpot (Green), Minor Jackpot (Blue), Major Jackpot (Yellow) and Grand Jackpot (Red). The four different jackpot levels represent different prize amounts, with the Mini Jackpot awarding the smallest prize and the Grand Jackpot awarding the largest. The jackpot game screen features a selection grid with 20 hexagonal cells. Picking a cell reveals one of the four energy colours, each one corresponding to one of the four progressive jackpots: Green for Mini Jackpot, Blue for Minor Jackpot, Yellow for Major Jackpot and Red for Grand Jackpot. When a colour is revealed, it fills one of the energy balls under the relevant jackpot field. Each one of the jackpots requires a different number of energy balls filled in order to be won: 2 balls for Mini Jackpot, 3 balls for Minor Jackpot, 4 balls for Major Jackpot and 5 balls for Grand Jackpot. The player picks cells from the grid until the required number of balls in the same colour have been selected to win one of the jackpots. Once all matching balls have been collected, the corresponding jackpot level will be awarded. Clicking Continue ends the jackpot game and returns the player to the main game. The jackpot winnings are added to the main game winnings from the triggering spin (if any) and are displayed in the Win field, together with any other winnings. The DC Super Heroes Jackpot game has a timeout timer. If a matching set of balls is not collected by the player before the set amount of time elapses, cells will be selected automatically and the corresponding jackpot will be awarded.

INSTRUCTIONS : Now you play in demo mode Green Lantern – Playtech , an online slot game that was added on26 - January - 2017 and belongs to the Free Slots category where we will continually provide the newest slots games for fun. This game has been played by 17 Played times. Hopefully the game Green Lantern – Playtech it was to his liking and keep checking every time you play online for free with your friends, just here on Play-SlotsGames.com.

To play online Green Lantern – Playtech do not forget to install:

Instal Adobe Flash Player   Instal Adobe Shockwave   Instal Unity Webplayer

Comments for Green Lantern – Playtech slot game.

FACEBOOK


ADVERTISMENT